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AbstractBoundingVolume — Class in package com.derschmale.wick3d.core.geometry.bounds
AbstractBoundingVolume is an abstract class used as the base for bounding volumes.
AbstractBoundingVolume(vertices) — Constructor in class com.derschmale.wick3d.core.geometry.bounds.AbstractBoundingVolume
Creates an AbstractBoundingVolume object.
AbstractMaterial — Class in package com.derschmale.wick3d.materials
The abstract class AbstractMaterial forms the basis for all material classes.
add(a:com.derschmale.wick3d.core.math:Matrix3D) — Method in class com.derschmale.wick3d.core.math.Matrix3D
Creates a new Matrix that is the sum of the current matrix with another.
add(a:com.derschmale.wick3d.core.math:Vector3D) — Method in class com.derschmale.wick3d.core.math.Vector3D
Adds a vector to the current vector, and returns the result as new instance.
addChild(object:com.derschmale.wick3d.core.objects:HierarchicObject3D) — Method in class com.derschmale.wick3d.core.objects.HierarchicObject3D
Adds a child HierarchicObject3D.
addTriangle(triangle:com.derschmale.wick3d.core.geometry:Triangle3D) — Method in class com.derschmale.wick3d.core.bsp.BspNode
Adds a triangle to the node.
addTriangle(v1:com.derschmale.wick3d.core.geometry:Vertex3D, v2:com.derschmale.wick3d.core.geometry:Vertex3D, v3:com.derschmale.wick3d.core.geometry:Vertex3D, uv1:com.derschmale.wick3d.core.imagemaps:UVCoords, uv2:com.derschmale.wick3d.core.imagemaps:UVCoords, uv3:com.derschmale.wick3d.core.imagemaps:UVCoords) — Method in class com.derschmale.wick3d.core.objects.Model3D
Adds a triangle to the model.
addTriangles(triangles) — Method in class com.derschmale.wick3d.core.bsp.BspNode
Adds an array of triangles to the node.
addTriangles(triangles) — Method in class com.derschmale.wick3d.core.pipeline.RenderPipelineData
Adds triangles to the rendering pipeline.
addVertex(vertex:com.derschmale.wick3d.core.geometry:Vertex3D) — Method in class com.derschmale.wick3d.core.objects.Model3D
addVertices(vertices) — Method in class com.derschmale.wick3d.core.pipeline.RenderPipelineData
Adds vertices to the rendering pipeline.
alpha — Property in class com.derschmale.wick3d.materials.AbstractMaterial
The transparency of this material.
angleBetween(a:com.derschmale.wick3d.core.math:Vector3D) — Method in class com.derschmale.wick3d.core.math.Vector3D
Calculates the angle between two vectors.
animated — Property in class com.derschmale.wick3d.materials.DisplayObjectMaterial
Defines whether the source is animated or not.
append(lhs:com.derschmale.wick3d.core.math:Matrix3D) — Method in class com.derschmale.wick3d.core.math.Matrix3D
Appends the matrix by multiplying another Matrix3D object by the current Matrix3D object.
aspectRatio — Property in interface com.derschmale.wick3d.projections.IProjection
The aspect ratio of the currently used viewport.
aspectRatio — Property in class com.derschmale.wick3d.projections.PerspectiveProjection
The aspect ratio of the currently used viewport.
aspectRatio — Property in class com.derschmale.wick3d.view.Viewport
The aspect ratio of the viewport.
axisRotationMatrix(angle, axis:com.derschmale.wick3d.core.math:Vector3D) — Static method in class com.derschmale.wick3d.core.math.Matrix3D
Generates a matrix representing a rotation about an arbitrary axis.
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