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equals(toCompare:com.derschmale.wick3d.core.math:Vector3D, allFour) — Method in class com.derschmale.wick3d.core.math.Vector3D | |
Compares two vectors to see if they are equal. | |
eulerMatrix(pitch, yaw, roll) — Static method in class com.derschmale.wick3d.core.math.Matrix3D | |
Generates a matrix representing a rotation defined by Euler angles (strictly speaking: Tait-Bryan angles). | |
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