A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |
left — Property in class com.derschmale.wick3d.core.frustum.ViewFrustum | |
The frustum's left plane. | |
length — Property in class com.derschmale.wick3d.core.math.Vector3D | |
The length of the vector, or the distance from a point to the origin. | |
lengthSquared — Property in class com.derschmale.wick3d.core.math.Vector3D | |
The squared length of the vector, or the squared distance from a point to the origin. | |
lightNormalIndex — Property in class com.derschmale.wick3d.core.io.MD2.vo.VertexMD2 | |
The normal of the vertex. | |
loadPCX(filename) — Method in class com.derschmale.display.io.PCXLoader | |
Loads a PCX file. | |
lookAt(target:com.derschmale.wick3d.core.math:Vector3D, cameraMode) — Method in class com.derschmale.wick3d.core.math.Transformation3D | |
Changes the object's transformation matrix so it will be oriented towards a target position. | |
lookAt(target:com.derschmale.wick3d.core.objects:SpatialObject3D) — Method in class com.derschmale.wick3d.core.objects.SpatialObject3D | |
Sets the transformation matrix so that the current object is oriented towards a target. | |
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |