A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |
BackFaceCuller — Class in package com.derschmale.wick3d.core.culling | |
The BackFaceCuller class culls single sided triangles that are facing away from the camera. | |
bitmapData — Property in class com.derschmale.display.io.PCXLoader | |
The loaded image as BitmapData. | |
bitmapData — Property in class com.derschmale.events.ImageLoaderEvent | |
The bitmapData containing the image that was loaded. | |
bitmapData — Property in class com.derschmale.wick3d.materials.TextureMaterial | |
The BitmapData object to be used as the texture. | |
boom(distance) — Method in class com.derschmale.wick3d.cameras.Camera3D | |
Performs a booming movement. | |
bottom — Property in class com.derschmale.wick3d.core.frustum.ViewFrustum | |
The frustum's bottom plane. | |
BoundingSphere — Class in package com.derschmale.wick3d.core.geometry.bounds | |
The BoundingSphere class is a sphere-shaped bounding volume. | |
BoundingSphere(vertices) — Constructor in class com.derschmale.wick3d.core.geometry.bounds.BoundingSphere | |
Creates a BoundingSphere object. | |
BOUNDING_SPHERE — Static property in class com.derschmale.wick3d.display3D.BoundingVolume | |
The type value for a bounding sphere | |
boundingVolume — Property in class com.derschmale.wick3d.core.objects.Model3D | |
Assigns a bounding volume to this object, by type. | |
BoundingVolume — Class in package com.derschmale.wick3d.display3D | |
The BoundingVolume class is an enumeration class for types of bounding volumes. | |
BoundingVolumeGenerator — Class in package com.derschmale.wick3d.core.geometry.bounds | |
BoundingVolumeGenerator creates bounding volume objects depending on the type given, simplifying the assignment of bounding volumes. | |
BspNode — Class in package com.derschmale.wick3d.core.bsp | |
A BspNode object can be either a branch or a leaf in a BSP tree. | |
BspNode(parent:com.derschmale.wick3d.core.bsp:BspNode) — Constructor in class com.derschmale.wick3d.core.bsp.BspNode | |
Creates a new BspNode object. | |
BSPRenderPipeline — Class in package com.derschmale.wick3d.core.pipeline | |
The RenderPipeline class is the main hub for the Wick3d rendering process when using a BSP Tree. | |
BSPRenderPipeline(bsp:com.derschmale.wick3d.core.bsp:BspTree) — Constructor in class com.derschmale.wick3d.core.pipeline.BSPRenderPipeline | |
Creates a RenderPipeline instance. | |
BspTree — Class in package com.derschmale.wick3d.core.bsp | |
The BspTree object is the top most BspNode in a bsp tree. | |
BspTree(source:com.derschmale.wick3d.core.objects:SpatialObject3D) — Constructor in class com.derschmale.wick3d.core.bsp.BspTree | |
Creates a BspTree object. | |
build() — Method in class com.derschmale.wick3d.core.bsp.BspNode | |
Builds the BSP tree from this node on. | |
build() — Method in class com.derschmale.wick3d.core.bsp.BspTree | |
Builds the BSP tree. | |
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |