Der Schmale – Real-time 3D programming

David Lenaerts – Freelance graphics programmer

Menu

Skip to content
  • Home
  • Articles
  • About me
  • Contact

Tag Archives: metaballs

Marching Cubes using Pixel Bender: Metaballs / LoFi 4D Julia Set

As promised in my previous post, I would elaborate on some of the things done for the demo. So I’m taking a quick break from work to get this post done :) Marching Cubes One thing I did was implement a marching cubes algorithm using Pixel Bender, which is a way to triangulate an isosurface…

August 12, 2010 in Actionscript.
Proudly powered by WordPress | Theme: Expound by Konstantin Kovshenin