Away3D 4.1 (dev) Dynamic Reflections

One of the features we considered¬†important for the next release of the Away3D engine (4.1) were real-time¬†dynamic reflections, allowing for more realism and precision than the common static environment maps. In the dev branch of the engine, you can now find two flavours: reflections based on dynamic environment maps, and planar reflections. Dynamic Environment Maps…

Spice up your postcard 3D with environment mapping

Since Flash Player 10 introduced native 3D functionality, the world of “postcard 3D” rejoiced as doing simple 3D tasks became much easier… Just as long as it did not involve z-sorting or shading effects. The z-sorting has been tackled before, and here’s an attempt at implementing the second idea. Partly out of boredom and partly…