(fake) 2D parallax mapping… will burn your cpu

When Alternativa3D showed some demos with their parallax mapping, I always thought it’d be interesting to try it myself without having to resort to PixelBender. Well, I did, and I wasn’t happy how some things turned out. There was no overlap of objects, and sharp edges would come out looking odd or distorted. Then, taking…

2D Bump+specular mapping

Bump mapping in AS3 has been done a couple of times before already, but I thought it would be cool to try out the effect with a seperate bump map for diffuse and specular lighting (with only slightly different logic for each ‘layer’, and that is how the light maps are calculated). It’s great to…