| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |
| AbstractBoundingVolume — Class in package com.derschmale.wick3d.core.geometry.bounds | |
| AbstractBoundingVolume is an abstract class used as the base for bounding volumes. | |
| AbstractBoundingVolume(vertices) — Constructor in class com.derschmale.wick3d.core.geometry.bounds.AbstractBoundingVolume | |
| Creates an AbstractBoundingVolume object. | |
| AbstractMaterial — Class in package com.derschmale.wick3d.materials | |
| The abstract class AbstractMaterial forms the basis for all material classes. | |
| add(a:com.derschmale.wick3d.core.math:Matrix3D) — Method in class com.derschmale.wick3d.core.math.Matrix3D | |
| Creates a new Matrix that is the sum of the current matrix with another. | |
| add(a:com.derschmale.wick3d.core.math:Vector3D) — Method in class com.derschmale.wick3d.core.math.Vector3D | |
| Adds a vector to the current vector, and returns the result as new instance. | |
| addChild(object:com.derschmale.wick3d.core.objects:HierarchicObject3D) — Method in class com.derschmale.wick3d.core.objects.HierarchicObject3D | |
| Adds a child HierarchicObject3D. | |
| addTriangle(triangle:com.derschmale.wick3d.core.geometry:Triangle3D) — Method in class com.derschmale.wick3d.core.bsp.BspNode | |
| Adds a triangle to the node. | |
| addTriangle(v1:com.derschmale.wick3d.core.geometry:Vertex3D, v2:com.derschmale.wick3d.core.geometry:Vertex3D, v3:com.derschmale.wick3d.core.geometry:Vertex3D, uv1:com.derschmale.wick3d.core.imagemaps:UVCoords, uv2:com.derschmale.wick3d.core.imagemaps:UVCoords, uv3:com.derschmale.wick3d.core.imagemaps:UVCoords) — Method in class com.derschmale.wick3d.core.objects.Model3D | |
| Adds a triangle to the model. | |
| addTriangles(triangles) — Method in class com.derschmale.wick3d.core.bsp.BspNode | |
| Adds an array of triangles to the node. | |
| addTriangles(triangles) — Method in class com.derschmale.wick3d.core.pipeline.RenderPipelineData | |
| Adds triangles to the rendering pipeline. | |
| addVertex(vertex:com.derschmale.wick3d.core.geometry:Vertex3D) — Method in class com.derschmale.wick3d.core.objects.Model3D | |
| addVertices(vertices) — Method in class com.derschmale.wick3d.core.pipeline.RenderPipelineData | |
| Adds vertices to the rendering pipeline. | |
| alpha — Property in class com.derschmale.wick3d.materials.AbstractMaterial | |
| The transparency of this material. | |
| angleBetween(a:com.derschmale.wick3d.core.math:Vector3D) — Method in class com.derschmale.wick3d.core.math.Vector3D | |
| Calculates the angle between two vectors. | |
| animated — Property in class com.derschmale.wick3d.materials.DisplayObjectMaterial | |
| Defines whether the source is animated or not. | |
| append(lhs:com.derschmale.wick3d.core.math:Matrix3D) — Method in class com.derschmale.wick3d.core.math.Matrix3D | |
| Appends the matrix by multiplying another Matrix3D object by the current Matrix3D object. | |
| aspectRatio — Property in interface com.derschmale.wick3d.projections.IProjection | |
| The aspect ratio of the currently used viewport. | |
| aspectRatio — Property in class com.derschmale.wick3d.projections.PerspectiveProjection | |
| The aspect ratio of the currently used viewport. | |
| aspectRatio — Property in class com.derschmale.wick3d.view.Viewport | |
| The aspect ratio of the viewport. | |
| axisRotationMatrix(angle, axis:com.derschmale.wick3d.core.math:Vector3D) — Static method in class com.derschmale.wick3d.core.math.Matrix3D | |
| Generates a matrix representing a rotation about an arbitrary axis. | |
| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |