Der Schmale – David Lenaerts’s blog

Flash Platform Experiments

Water ripples revisited (AS3-only version)

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I’ve been thinking of changing my previous Pixel Bender water filter to an AS3-only version for some time (since FP10 is still in beta), but never got around to it. Until trusty old Nascom told me we might perhaps use it in a project. So here it is, added to the NascomASLib and ready for you to use :) I added some functionality so the appearance of the ripples can be altered. Overall, I’m quite happy with the performance, especially since it runs smoother with bigger ripples (and usually looks better too ;) ).

So enjoy the demo, and check the source here.

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