FITC Amsterdam 2015

Upcoming Talks: Crib Game Days & FITC Amsterdam

Hi everyone! A quick update to plug a couple of events that have invited yours truly for a talk. Yes I know, it’s been about two years since my last real talk. I haven’t even been able to visit any conferences this year. I’m showing severe withdrawal symptoms and I’m ecstatic to be able to spend a…

Unprojections Explained

Recently, one of the responses to the Reconstruction Positions […] post dealt with the unprojection of frustum corners. More specifically: with the inverted projection matrix and the final division with the coordinate. Being the lazy sod that I am on Sundays, I thought I’d quickly google it and paste a link with the explanation. Only one problem:…

Subsurface Scattering

Deferred Subsurface Scattering using Compute Shaders

I’ve recently decided to look into supporting subsurface scattering in my playground rendering engine Helix. It’s not the first time I’ve dabbled in the subject, but not being limited to crappy platforms I could push things a bit further. It’s a well researched and oft written about topic, so I’ve been reluctant to write up…